343MB
Two years in juvenile prison. That was the price Bayu paid to save a friend.Now he’s back in high school , held back two years, alone, and underestimated. His old crew is gone. He is "The Last Wolf."But this isn't the end. This is the beginning of his revenge.Welcome to School's Revenge, an action-RPG where you must rebuild your reputation from nothing. Lead your new crew, the "Revenge Army," in a brutal fight to reclaim the city. Take on "The Shadows," a mysterious organization that now rules everything.Can you uncover the truth behind the darkest betrayal, all while conquering every territory in the city?KEY FEATURES:
368MB
[Introduction to the Game] Set out and meet your spirit beast! In the world of Adventure of Moe Ling, you will become a master of contracted spirit beasts, step into the vast and mysterious eastern continent, and start a legendary adventure that integrates pet collection, cultivation and adventure. This ancient land, known as "Penglai Wonderland", contains countless mysterious creatures and lost civilizations. You will conclude a contract with a spirit beast with a very different personality, travel through deep forests, barren deserts and frozen snowfields, explore the truth behind your father's disappearance, and uncover the earth-shattering secrets in history. [Game Features] Spirit Beast Contract Fate Encounters Penglai Wonderland is vast and boundless, and every piece of land is inhabited by unique spirit beasts. Holding the fairy gourd, heart induction, and the spirit of the beast to conclude a contract, let them become your most loyal comrades and partners! Home warm spirit beast accompanied in a corner of Penglai fairyland, there is a small world belonging to you. The spirit beasts are no longer just fighting partners, but also good helpers in their homes. In your spare time, visit your friends' homes, praise their elaborate arrangements, and perhaps reap a warm heart feedback. Every interaction is a continuation of fetters; every harvest is a gift of years. Elemental agitation strategy wins the frost freeze, the flames burn the sky, the thunder, the invisible water... The forces of more than ten kinds of elements are intertwined, forming a complex and subtle restraint system. Only by understanding the rules and flexibly deploying the lineup can we be invincible in the battle! Glory to the top of the arena, the East Huang League summons the world's heroes, the top events are on the verge of a touch. Whether you are a tactician who has decided to move later or a passionate and radical fighting maniac, you can find your own stage in the multi-competition mode and launch an impact on the highest glory! Master of the Spirit, the spirit is in your hands, and the story is about to begin-you, are you ready? [Follow us] If you like our games, please follow the game website, facebook, and discord to get more game dynamics. You are welcome to give us the evaluation, message. Meng Ling Adventure facebook:https://www.facebook.com/profile.php?id=61584462843548萌灵大冒险discord:https://discord.gg/cwFgpYHKs3
103MB
Fly Me Out<br/>About this game<br/>「Game Introduction」<br/>Fly Me Out is an interactive narrative game independently produced and designed by Halfway Studio. Through unique hand-drawn art and delicate two-line storytelling, it aims to create an immersive experience for the player through interesting game interaction. At the same time, we hope that after the gaming experience, the player can have a certain level of resonance and understanding about the protagonist "Xiao Hong" in the story who is suffering from Bulimia.<br/><br/>「Game Design」<br/>The game uses creative touch interaction, with beautifully styled, unique color design hand-drawn drawings, and abundant story content and narrative skills from the creators; The goal is to create a realistic and nuanced game environment in which players can feel the anxiety, struggles, and cravings of bulimic people, experience strong empathy, and have a better understanding about the hidden "WHOM" in the society.<br/><br/>[Our purposes]<br/>The creation of the game name was inspired by a conversation with a friend of us who had experience the pain of bulimia, and whose personal experience strengthened our determination to help people with bulimia. In the subsequent in-depth interviews with the patient group, we learned that it was often difficult for them to talk about their illness in front of their relatives and friends, or they might face the dilemma of stating their current situation but not being understood. For most people, bulimia is often just a small problem that can be solved by "eating less". So we came up with the idea to make a game about bulimia, hoping that through this game, we could educate more people about bulimia, and understand their struggle with both body and mental state health.<br/>
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网络文化经营许可证号:闽网文(2016)4364-073号